Why Cant I Upload Cartographics Info in Elite Dangerous Because of Thargoid Interference


Older news:

I am very pleased to present you the new section Attractions on EDDB. Nether this section you lot will find all "things" which you cannot dock to, but which are worth a visit. At the moment these can be settlements, installations, abandoned bases, shipwrecks and beacons.

  • Settlements were completely moved from the station section to the new allure department. Every bit a result, all stations are now dockable by definition.
  • The possibility to edit stations on ROSS has been deactivated, since this data is updated 100% via EDDN.
  • In contrast, attractions cannot currently be created or updated automatically and must be manually managed on ROSS.
  • I tried to start the feature with as many initial attractions as possible. A lot of different data sources were imported initially.
  • To avoid that manual maintenance of the data records leads to a deterioration of the data quality, attractions can be updated with two different access levels. Every normal user logged on to ROSS may only update certain properties such as the controlling faction. A special user group with more permissions can be assigned on asking.
  • Settlements: Over fifty,000 settlements could be imported from many sources. With the insane aid of DJA, information technology was possible to precisely assign the specific characteristics of nearly of the settlements. This includes in detail the presence of data materials. Now information technology is possible to filter settlements past materials.
  • Installations: The data quality of the installations is non quite as good equally for the settlements. Almost twenty,000 records are currently bachelor. If you lot are very familiar with the specific characteristics of the different installations, feel gratuitous to contact me so that we tin can improve the data quality together.
  • Beacons: Equally information source for beacons this list was used. At the moment there are 667 tourist beacons on EDDB.
  • Abased Bases and Shipwrecks: The entries of both groups were created 100% manually. 52 abandoned bases and 18 shipwrecks are currently known to me and are largely complete. For almost all entries pictures of DJA or Canonn are available (Thanks!). An verbal assignment of materials and commodities is not yet available. Notwithstanding, this can be manually maintained by every user on ROSS.
  • All in all the development of the whole feature took much longer than expected. I tend to refactor sure parts of the source code when I notice something. This tin inevitably lead to unexpected bugs.
  • Therefore: If yous found a bug or accept suggestions for improvement, don't hesitate to contact me (@themroc) on our EDCD Discord.

The inflow of Fleet Carriers brought about some necessary changes on EDDB. Prices were all over the place and every bit of now we have no fashion to automatically update landing permissions for Carriers.

  • All trading helper have Fleet Carriers disabled by default.
  • The commodity particular page (eg Tritium) also has Carriers disabled on all views by default.
  • The Multi Hop Trade Route Finder has been enhanced with a minimum need and minimum supply option.
  • The station filter in all trading helper have planetary stations enabled by default. This prevents deadlocks in some trading configurations.
  • Three new station facilities have been added and can be used every bit a filter in the Station Finder: Armada Carrier Vendor, Fleet Carrier Administration and Interstellar Factors. It takes some fourth dimension until all stations are updated with EDDN data.

A dark mode was past far the almost requested feature for EDDB. And now information technology is finally hither.

When I started developing EDDB 5 years agone, I had not prepared the site for multi-themes. And the longer I waited, the more than difficult it would become to rework the associated source code to make information technology multi-theme capable. A complete refactoring of the SCSS was necessary (moving all colour values in variables and generalizing structures) and that took some time. Although it took really long, I hope you enjoy it. If you run into any problems regarding legibility or contrast, delight do not hesitate to contact me.

I wish all commanders out there a fantastic 2020 o7.


I'm pleased to announce that EDDB has (finally) been updated for the new 3.3 update. Since a lot of internal stuff changed, errors could happen. Delight don't hesitate to contact me on Discord if you lot experience any unexpected behavior.

  • Consummate rewrite of the EDDN parser. This allows better mistake detection and cleaner data import. It took far longer than I predictable. I'thousand very happy with the current solution though, so it was worth it.
  • Adding all new commodities, ships and transport modules.
  • Adding all new allegiance and government types.
  • Adapting EDDB to the new faction behavior: Factions now accept multiple states which get inherited by their controlled systems and stations.
  • Many little fixes I forgot to keep track of
  • For now the EDDN torso parsing has been disabled. This should non have a big bear upon, since a lot of bodies have been imported already. I expect to get the parsing back within a week.

API Update! The nightly dump schema has been updated. Bank check the API page for more information.


Update: This has been stock-still! Unfortunately Frontiers API for prices, outfitting and shipyard is still offline. This leads to EDMC or other apps not working for price updates correct now. EDDBs route finder is peradventure outdated. All nosotros can do now is expect for Frontier to fix their API. Until and then - good luck in finding profitable routes


EDDB has been prepared for all the ii.4 changes. This includes system renames, new modules and Journal changes. Nonetheless, some stuff needs further investigation.

Update: This has been kindly submitted. Cheers! More specifically we need a raw Journal file dump of an FsdJump event for the system Rohini and of a Docking effect for the station Eudaemon Anchorage in that system. Y'all tin join our Discord Server to become in touch on with me (username themroc).


You can read more than on the API page. If yous use the files, please change your import script appropriately!


With the upcoming release of Elite: Dangerous 2.2 and the introduction of the journal (find out more than about information technology here, here, here, here and here) the 3rd party developer community volition have an awesome opportunity to programmatically know what's going on in the game. In practice this means that with EDMC (or another awarding supporting the journal and EDDN) every player will be able to update more data on EDDB automatically without using ROSS. This includes trunk information on detailed browse, black market prices on illegal commodity sale, or faction information on organisation arrival or station docking. This is an opportunity since only now we are able to go along track of factions and their state and system/station presence throughout the universe. And of course I had to accept that opportunity and heighten EDDB.

Overall changes on EDDB and ROSS

  • Factions are a seperate entity now and can exist updated on ROSS.
  • Allegiance, government and state of a system or a station are at present beingness auto-updated past specifically setting the controlling faction and its state at a system. All other systems and stations which the faction control, inherit these too.
  • On EDDB factions can be searched with the Minor Faction Search & Finder. If you come up with some other filter that could be useful for y'all, drib me a message on Discord (@themroc).
  • The System Finder and Station Finder have been adjusted to filter your result by a specific faction.

Wanna know more about the internals? Read more hither!

The style factions work on EDDB has been reworked from scratch. Before this update, information technology worked similar this:

  • The system and the station tables each had a string belongings faction which could be edited freely.
  • The country, allegiance and government had to be set indivdually for each organisation and station.
  • In that location was no interconnection.

With this update about everything has inverse:

  • The system and station tables still accept individual fidelity government and state backdrop. Those tin not be updated manually and inherit their values from the controlling faction
  • There is an individual faction tabular array now. It holds domicile organisation, authorities, fidelity and if it'southward a player faction. You can browse the list and create new factions on the designated ROSS overview page.
  • The faction table as well contains a global faction state property which is read only and gets updated automatically.
  • The system and station tables both have a controlling faction property now.
  • The system now accumulates multiple instances of faction presence, which salve the influence and the system specific state of every faction present at the system.
  • Changing the specific faction system country of a faction in a arrangement:
    • If the faction organisation state is a conflict state (war, civil war or election), only the global faction state inherits that. Every other faction organization land (in every other system the faction is present) falls back to none.
    • For every other country, every faction organisation state in every other organization inherits the global faction state value as well.
    • If a faction controls a system or a station, the local state gets updated from the faction arrangement state
  • Changing the controlling faction of a system or a station:
    • The allegiance and government of the organisation are changed to the faction values.
    • The system state is changed to the system faction state value.

And then much almost the internals. The problem (aye, of course, we got one...): The whole faction information quality on EDDB is utterly bad. It was merely non possible to keep faction and state information up 2 date. Right now the organization state and station land are not in sync with the arrangement faction state of the decision-making faction. Same goes for allegiance and government. I simply don't know what's more than up2date. I decided to keep those untouched and merely added the factions to the system without the implications described earlier. Only after the first change on ROSS or via EDDN volition stuff be updated. I promise that this strategy will lead to the least errors. And in time, everything volition become in lodge.

Enjoy o7


The official introduction of the detailed distribution of materials on bodies made the logging well-nigh obsolete.

  • The place to input material information is ROSS at present. Beneath the ring input expanse, a material input area has been established. Information technology is now possible to set specific distribution based fabric information for every body.
  • The material logger history has been purged. Instead you can discover all changes on the Database Change History page on ROSS.
  • And of form the Bodies - Search & Find page has been pimped besides! For every material that is searched in the finder, a seperate sortable column with the distribution value is added to the result list. This volition arrive easy to find the right trunk for your demands!
  • Unfortunately, with this update it is not possible to add material data to rings anymore, merely bodies and belts are supported now. This might change at a later point though.

Enjoy o7


Over the past months I was working on the goal to make bodies of ED a role of EDDB too. It had to exist complete in terms of data information. And it had to offer the search & find experience like the Systems or Stations Finder. I believe that goal has been achieved.

  • Every bit usual, ROSS acts as the backend and registered users are able to edit every single torso particular. You lot can start on the Torso Overview.
  • That said, EDDB is able to hold information for every kind of body in the ED galaxy. This includes (compact) stars, planets, belts and rings. Every blazon got its own data set. What you see on EDDB tin can be updated on ROSS.
  • Element Materials: EDDB offers functionality for logging and finding materials. With the Textile Logger y'all can very easily tell EDDB what you found where (you need to exist logged in). And with the Body Finder you tin set filters to find bodies yielding materials.
  • Resource Extraction Sites: EDDB has records of rings and belts (again, add together them on ROSS). With the Body Finder you can notice the Pristine and Metal Rich site most you!
  • Statistics: The Trunk Search & Finder gives you unlimited filter possibilities. Additionally you lot can select whatsoever torso property bachelor as extra upshot column and sort past it. With this it's piece of cake to find farthermost bodies and their follow ups easily.

A big thanks goes to CMDR Ian Baristan. But with his help I was able to offering the huge amount of body images. The goal was never to go a 100% exact image system, but to rather find default images that lucifer the trunk roughly. Rings are not being visualized yet, only I'1000 sure I will find a way for this soon.

With the great assist of CMDR Wolzan, the author of Elite Milky way Online, EDDB can start with more than 5000 bodies. He supplied very high quality data from his site. Last only non least, thanks to CMDR Nexolek for the great inspiration and especially his element material base data.

I hope y'all enjoy the new features. If yous feel like something'south missing, feel free to contact me. You can observe me in the QuakeNet IRC channel #eddb (Web Client) or on the EDCD Discord Server.

What's next? My next step volition be the nightly JSON dump for bodies. Also, I wanna look into a way to import Captains Log bodies. Only start I need a little break :)

PS: Overall I pushed 50 commits and changed or created 212 files with 10677 additions and 532 deletions.

Even older news:

  • 27-05-16: Engineers!

    • ED Market Connector received an update and should piece of work perfectly fine now.
    • New Modules have been added.
    • New Commodities have been added.
  • 17-05-16: Bugfixing here and at that place...

    • Powerplay was cleaved and got fixed multiple times.
    • A jQuery update broke a selector which lead to the commodity cost evolution chart not working anymore. That's stock-still now too.
    • I'one thousand sure I did more within the terminal month. Stuff I wish I'd retrieve now :)
    • This is the system analogue to the Station Search & Find helper.
    • Filter by Allegiance, Ability Faction, Station Precense and many more.
    • Sort by dissimilar properties similar the distance to your location.
  • 01-01-16: Happy New Yr 2016!

    • The Single Route Finder, the Loop Route Finder and the Multi Hop Trade Route Finder now can exist filtered by Powers!
    • EDDB is now fully linked with EDSM. This required the cleanup of ~100 systems being incorrect or not existing. Also, EDDB now correctly maps those oddities: www.edsm.net/systems/pairs . That means, from now on the systems Thou Carinae, V2389 Orionis, C Puppis, Arti, Naraka and Alma exist twice on EDDB. The last 3 even have stations. Those accept been divided amongst both existent systems and are assigned correctly now.
    • The new holding is_rare has been added to the nightly bolt.json.
  • 28-12-15: Open up Letter to Frontier Developments
  • 27-12-15: Some pocket-sized updates:
    • The settings and backdrop of the Station Finder can exist bookmarked and reloaded via a Perma Link at present.
    • A new sortable cavalcade has been added to the result table of the Station Finder: Toll Age.
    • Two new properties have been added to the nightly station.json dump: station.market_updated_at (Unixtimestamp of the last price update) and station.is_planetary.
  • 23-12-15: EDDB and Horizons!

    With the release of Horizons, a lot has been done in order to brand EDDB as ready as possible for the new content.

    • All new bolt take been added.
    • The new station type Planetary Outpost and the new economy Colony have been added
    • Unknown stations coming from EDDN are existence created automatically. Those are likely planetary stations and are tagged as those. Also, shipyard letters for planetary stations get rejected.
    • The complete EDDN backlog has been reapplied properly and all the information has been cleaned as much every bit possible.
    • A new marking reflects planetary stations throughout EDDB -
    • The Single Route Finder, the Loop Route Finder and the Multi Hop Trade Route Finder Do Not include planetary stations by default. You take to enable that in the station filter. The state is being saved in your profile of class!
    • Found a bug? Missing a characteristic? Don't hesitate to contact us!
  • 25-10-xv: Improved Powerplay and API version crash-land

    • The Powerplay section has been improved - more than data and more than accurate information!
    • Powerplay filters take been added to the Station Finder
    • The nightly data dumps have been updated to v4 - including more accurate Powerplay data, station modules and ships. Read the changelog!
  • 15-10-15: EDDB proudly presents: Station Search & Observe!
    • Find your stations that sell the ship and the modules you lot want.
    • Filter past Allegiance, Star Distance, Landing Pad and many more.
    • Sort past the altitude to your location.
  • 06-10-15: EDDB at present runs on a new server! More RAM, more CPU, more SSD, more operation!
  • 21-09-15: EDDB at present fully supports Shipyard information! This includes the EDDN data likewise as manual editing via ROSS. On EDDB the selling ship listing is visible on the station page for now. A search function will be added later on!
  • 17-09-15: Finally added a Links section!
  • 16-09-fifteen: Over again a lot of performance optimization has been washed. Station pages with a large amount of historical data will load faster now. But more important: On the bottom of the station page yous will find the 10 most assisting loops (if there are any...). Just click on the link in the overview box to scroll downwardly fast. Enjoy!
  • 14-09-fifteen: Added links to the Simbad Astronomical Database to the system page where possible!
  • 14-09-fifteen: All station pages received links to the Unmarried and Multi Hop Road Trader with pre-populated station info. This should make upwardly for the purge of the old Single Finder that was yet agile on the station page. If you withal miss whatsoever functionality, don't hesitate to contact united states of america!
  • 13-09-15: I did a massive code cleanup. Please study any kind of malfunction! Everything should run smoothen but you lot never know :)
  • 01-07-15: The whole Single Hop Route Finder has been reworked and now offers filters like the others already have. Enjoy!
  • 21-06-15: Added Powerplay to EDDB!
  • 18-06-15: EDDB at present supports EDDN schema v2!
  • sixteen-05-15: The EDDN message log has been added to ROSS. Specially useful to debug the price update stream.
  • 08-05-15: New merchandise helper: Loop Route Finder! Find high profit round trips well-nigh you. If you lot wanna go for highest profit possible, give it a try!
  • nineteen-04-15: Added some rare bolt and Limpets. Those which have a risk of existence illegal in some stations, so the commodity lists tin can exist consummate.
  • fourteen-04-15: Added the distance to star filter to the single route finder.
  • 15-03-xv: The JSON dump has been updated. The version is at present v3. Read more than!
  • fourteen-03-15: It'southward been a while. And the waiting was worth it! As of now, EDDB has a Multi Hop Trade Route Finder!
  • 05-02-15: A lot of information cleanup! Highly frequented stations (at least 5 EDDN transmits) should not have any simulated commodity listings anymore. The station charts benefit as well!
  • 04-02-15: In the station commodity marketplace tabular array a new button has been added: The chart symbol opens a price development chart!
  • 01-02-15: The EDDB family proudly presents:   - Repository Orbiter of Systems and Southtations
    It'due south the backend of EDDB. Everybody can add and update system and station data for EDDB. Wanna know more? Read the FAQ!
  • 02-02-15: The JSON dump has changed! Read more...
  • 22-01-i: User accounts take been added to EDDB. For more information read the FAQ.
  • 19-01-15: As of now the cadre data of EDDB gets dumped as JSON every night for everybody to download.
  • 18-01-15: During the concluding 24 hours EDDB had massive server lags due to a hoster issue. Seems stock-still now...
  • 15-01-15: Distance from station to star has been added.
  • 15-01-15: Commodity page as a new search office now! Find closest stations that buy or sell.
  • 14-01-15: Added final update information to article prices.
  • fourteen-01-15: Blackmarket / max station landing pad size was imported from Maddavo's Market Share! Info is visible in all station lists. Also a route filter has been added.
  • 13-01-xv: Stock-still a couple of pocket-size bugs and cleaned upwardly the codebase. Delight don't hesitate to drop me a bulletin if y'all feel any unexpected behavior!

parrisjustruescan.blogspot.com

Source: https://eddb.io/

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